

Especially when we're offered so much else in the gaming world that sets the bar high. When you think of Ghost of Tsushima, for example, which despite a different time period still has to be the closest comparison (except for the rest of the games in the series, of course), it feels even more like the visuals don't quite reach where we expect them to be today. Even the surroundings feel like flat backdrops more than living places. There's a ghostly stiffness about the characters, and their animations make the characters feel like wax dolls that often jerk around. Because even though this remake significantly improves things from the nearly decade-old original, everything still feels pretty dated. We'll sift through those cracks I mentioned earlier. Ryōma is on a constant quest to find the truth so we get a revenge story with a bit of detective work thrown in. There are a lot of names and faces to keep track of, but at the centre of it all is a character on the run, forced to live under an alias and trying to exact revenge for what forced him away from his home village. There's a momentum to what we're experiencing here, and once you start investing hours in it, you're naturally eager to see where it all leads. A chaotic time, to say the least.Īs the hours pass, I begin to see through the obvious cracks and find several good things. Because, unlike the other modern parts of the series, we move here to the last years of the Edo period.

So, in other words, it's time to get acquainted with Japan in the 1860s and take on the role of a Samurai.

I guess a growing Western interest in the Like a Dragon/Yakuza games, and its spin-offs, means that the rest of the world is now getting a chance to get in on this action. Namely, the original, which was released in 2014, was only released in Japan, and so unless you're versed in the Japanese language and imported it, this title is one that's only now being made available to more people. However, with Like a Dragon: Ishin, also of course visually reworked, there's another reason I'd say why this game is highly relevant for a remake. That's where we are, I suppose, with this constant stream of older games reappearing with a prettier finish. What justifies a remake? A completely redesigned graphical basis is, some would say, a perfectly legitimate reason to re-release a title.
